| . power listing . |
[Oct. 18th, 2009|07:50 pm] |
Dear Everyone -
Recently there has been some confusion as to what abilities certain characters have. We would request as an aid to your fellow players that you reply to this post with any special abilities (Physical, mental, or otherwise) that your character may possess. No need to write a novel - just a quick rundown would be fantastic. Have questions? Contact a mod! |
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| . mod drop box . |
[Mar. 12th, 2009|10:37 am] |
Need to contact the mods and none of us are online? Or maybe you have some comments and/or suggestions for us. And you're always allowed to say how much you love us. ;^) Whatever the reason, leave us a comment and we'll get back to you as quickly as possible. All comments will be screened to protext your privacy.
If your comment is something of a more private matter (as all comments are unscreened as we reply to them) or extremely urgent, please email the mod account to avoid comment notification delays when IJ decides to act up.
vas.captio.mods [at] gmail [dot] com |
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| . dropped characters . |
[Mar. 12th, 2009|10:37 am] |
We understand that sometimes you lose the muse for a character or when RL changes and you can't keep up with all of your characters. So that we can keep track easier, please comment here if you have to drop a character.
PLEASE NOTE: Remember that we don't allow characters to come and go freely, as any dropped character is not allowed in the game unless through special permission from the mods. As per the rules, when you reach your maximum number of characters, dropping one muse in favour of another is not allowed. Each player is allowed two drops to make room for a new character in their roster. Any drops after that will decrease your maximum character list at the discretion of the mods.
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| . application . |
[Mar. 11th, 2009|03:38 pm] |
( Application ) |
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| . premise . |
[Mar. 11th, 2009|03:30 pm] |
The fading stench of sulfur still lingers in the air when you wake up, disoriented and groggy, situated on a dirt road that leads to a town in the distance. Sorry for the inconvenience, but you've caught the eye of the Management and they want the chance to study you in a controlled setting. All you can see (outside of a forest and the town in the distance) is a sign reading: "Welcome to Vas Captio. All this and more can be yours just beyond the bend!"
Beside you is a small "survival kit" featuring the same logo on the sign. Those same two words in Latin: Vas Captio. Opening the kit, you see an empty packet of matches, a bottle of water, a journal with a pen taped to it, a pair of socks with a hole in the toe, a pack of gum with three sticks left and a map of the town.
Welcome to Vas Captio. You're on our time now, so sit back, try to relax, and just be yourself. That's why you're here, after all; we are very interested in studying you. But, then, you'll find that out soon enough on your own.
But what if this place looks familiar? What if you're in that select group of people who have had the unfortunate experience of being sent home... only to return to a place that haunts your nightmares? You remember all too well the Management... and the glass dome that covers the entire town. Things look different, yet the feel is the same.
You know the awful truth.
You're back in Vas Captio. |
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| . the rules . |
[Mar. 11th, 2009|02:55 pm] |
( Rules ) |
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